| Bio Full: |
Since then he has had a diverse research career publishing papers on defects in semi-conductors, thin film delamination, ion motion in polymer hosts, Berne-Gay potential/boids model link and electro-cardio dynamics, before going to work for the Game Developer, Rare Ltd, part of Microsoft Games Studios. There he was the main programmer of a GPU based particle effects system, and also published work on using the Xbox 360 to carry GPGPU cardiac simulations. He was then the Senior Programmer for a Serious Games Project at the International Digital Laboratory, University of Warwick, which developed a motion controlled game to teach children good nutrition and the worth of exercise.
He is now Technical Developer for the V-trade project here at the SGI.
Publications
Scarle, S. (2009)Implications of the Turing Completeness of Reaction-Diffusion Models, informed by GPGPU simulations on an XBox 360: Cardiac Arrhythmias, Re-entry and the Halting Problem. Computational Biology and Chemistry 33(253) Video presentation at: http://tinyurl.com/cpv3pc
Scarle, S. (2006) Highlighting a Link between the Gay-Berne Potential and the Boid Flocking Model. Simulation 82(62) |